One of the very few female cinematic/mission screen characters, Queen Sabla was fun to work on. I enjoyed texturing the dress in particular and tried to represent the crinkled look of the fabric in a simplified manner.
I enjoyed the combination of hard surface and organic forms on the second character (I don't think he has been included in the game yet). Sword made by Adrian Vaughan, view it here:
https://www.artstation.com/artwork/kDzae6